Tuesday, 27 May 2014

Finished the "thought" interface

Rubbish name for the thing, but it is completed now, I have done a fair bit more to it, doing a little bit of string measuring to make sure that the text appears in the correct position within the graphic in the X axis, I have also modified the position of the thought bubble by taking into account the variation in the actors X position due to the direction he is facing. A font has now been selected which works.

Time now to leave the test framework and return to the main game and move on at last

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